Effects
Primary effects affect the champions themselves, and can increase the following statistics:
- Ability power
- Armor
- Armor penetration
- Attack damage
- Attack speed
- Cooldown reduction
- Critical strike
- Health
- Health regeneration
- Life steal
- Magic penetration
- Magic resistance
- Mana
- Mana regeneration
- Movement speed
- On-hit effect
- Spell vamp
- Tenacity
Secondary effects are divided into three categories:
- Actives: An item that has an ability which can be activated by clicking on the item icon in the inventory or using the number pad keys 1-6 by default.
- Auras: It can be an area of effect buff that affects all ally units or champions, or a debuff that affects all enemies units or champions.
- Passives: An item that has an ability that works automatically, like a passive ability. Many passives are Unique, meaning that they will not stack multiple times from the same item.
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