Friday, August 3, 2012

Tournament Code and Custom Game Pause features

ESL - Tournament Code
As the scope of our eSports community and tournaments grows, new tools and features for tournament play will be making their way into League of Legends. We wanted to give you the low-down on two features being rolled out into the live game that will bring some quality-of-life changes to the tournament scene – Tournament Code and Tournament Draft Custom Game Pause.

Tournament Code is a feature which allows third-party organizers to easily set up, host, and record results for League of Legends matches! We have seen a major influx of large scale one-day tournaments, like ESL’s Go4LoL tournament series with up to 7,500 Summoners participating globally each Sunday. We know you love these events, and now we’ve made it so much easier to participate.

Here’s how to use a Tournament Code:

- Go to “Tournament Code” mode under Custom Game in the play-game-flow, then paste in the Tournament Code you received from the match organizer when prompted.

- Play the Match. The Tournament Code will automatically drop you into the right match lobby, records the stats and settings, and report the results and line-up to the match organizer. No fuss, no muss.

If you want to try the Tournament Code in action, head on over to ESL’s Go4LoL portal to see a schedule of upcoming tournaments. And don’t be surprised if you see this feature popping up elsewhere in the future.

Another feature that we rolled out previously, Custom Game Pause is a set of commands that allows players to pause and un-pause the game. This feature is only available in Tournament Draft Custom Games. The commands to use the pause feature are, as you might have guessed, /pause and /unpause.

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